As well as flow through joints, 3DEC 5.2 is capable of simulating fluid flow through the blocks or the matrix (i.e., between the joints). It is assumed that the blocks represent a saturated, permeable solid, such as soil or fractured rock mass.
This tutorial will show how to paint zone data onto an imported geometric surface in FLAC3D.
This tutorial demonstrates how to generate a 3D volume mesh from surface geometry imported from DXF or STL files. Both hexahedral-dominant and tetrahedral meshes can be generated automatically using the "zone generate from-geometry ..." command in FLAC3D 7. The results of various keywords are shown.
This work presents a hybrid modeling approach to efficiently estimate and optimize rock movement during blasting. A small-scale continuum model simulates early-stage, near-field blasting physics and generates synthetic data to train a machine learning (ML) model. Key parameters such as expanded hole diameter, burden velocity, and gas pressure are obtained through the ML model, which then inform a discontinuum model to predict far-field muckpile formation. The approach captures essential blast physics while significantly accelerating blast design optimization.
The realism of Discrete Fracture Network (DFN) models relies on the spatial organization of fractures, which is not issued by purely stochastic DFN models. In this study, we introduce correlations between fractures by enhancing the genetic model (UFM) of Davy et al. [1] based on simplified concepts of nucleation, growth and arrest with hierarchical rules.